Friday, September 28, 2012

Day 18


I played around with this sculpting tool in Maya. It's different than what I've been doing so far. A little bit more artistic and simpler too. Just a lot of pushing and pulling. It's not that precise though and the book even said if I wanted to do more detailed work using this sculpting method, I'd need to use another program. Anyway, this was just a detour. Back to the grind.  

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