Next I finished the lower jaw and expanded down the neck. Unfortunately the polygons in the neck were running in the opposite direction of the big neck tendon. Ideally they would have run parallel so that's why that part looks a little blocky. I could have fixed it but it wasn't too big of a deal.
I kept moving down to do the chest, shoulders and collar bone. This dude is ripped.
Then I made the spiked head plate armor thing. Once I made that, I just duplicated it a few times to run over his head and down his neck making tweaks here and there. I didn't go all the way down his back or make any plates for his shoulders cuz I was getting tired at this point.